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import 'dotenv/config';
import mineflayer from 'mineflayer';
import { ChannelType, Client, GatewayIntentBits } from "discord.js";
const mineflayerViewer = require('prismarine-viewer').mineflayer
const antiHunger = require('mineflayer-antihunger').plugin
const autoTotem = require('mineflayer-auto-totem').autototem
import { pathfinder, Movements, goals, PartiallyComputedPath } from 'mineflayer-pathfinder';
import { plugin as autoeat } from 'mineflayer-auto-eat';
import autoArmor from '@nxg-org/mineflayer-auto-armor';
const hostname: string = "0b0t.org"
const goal: goals.Goal = new goals.GoalNearXZ(0, -2000000, 44)
const updateTimeMinutes: number = 30
const minHealth: number = 0
const swingArmTimeSeconds: number = 3
const discordClient = new Client({ intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMessages] });
const discordChannelId: string = process.env.DISCORD_CHANNEL as string
const discordToken: string = process.env.DISCORD_TOKEN as string
//TODO antiafk mineflayer plugin NEED autoeeat
//maybe not need to merge, check if end. to diconnect from proxy make a command or somethin
//todo maybe fix fall damage antihunger
//TODO: make it take command messages?
//TODO: check timeout on real server?
//TODO: warn when stuck
//TODO: path events like timeout goal_reached etc
//TODO: Add date to msgs2
function sendMessageToChannel(message: string) {
const channel = discordClient?.channels.cache.get(discordChannelId)
if (channel?.type !== ChannelType.GuildText) return
console.log(message)
channel?.send(message)
}
function quit(reason: any) {
sendMessageToChannel(`${bot.username} disconnected from ${hostname}, reason: ${reason}\n\tCoords: ${bot.entity?.position}\n\tDim: ${bot.game.dimension}\n\tHP: ${bot.health}`)
bot.quit()
}
discordClient.login(discordToken);
discordClient.once("ready", async () => {
console.log(`discord: Logged in as ${discordClient?.user?.tag}!`);
});
const bot = mineflayer.createBot({
host: hostname,
port: 25565,
username: "s",//process.env.MINECRAFT_EMAIL as string,
version: "1.12.2",
auth: 'microsoft'
})
bot.loadPlugin(pathfinder)
bot.loadPlugin(autoeat)
bot.loadPlugin(antiHunger)
bot.loadPlugin(autoArmor)
bot.loadPlugin(autoTotem)
//plugin for gapples?
bot.once('spawn', async () => {
mineflayerViewer(bot, { firstPerson: true, port: 3000 });
const defaultMove = new Movements(bot);
defaultMove.allowParkour = false;
defaultMove.maxDropDown = 3;
defaultMove.allowEntityDetection = false;
(bot as any).autoEat.options.priority = 'saturation';
(bot as any).autoEat.options.startAt = 16;
(bot as any).autoArmor.checkOnItemPickup = true;
(bot as any).pathfinder.thinkTimeout = 20000;
(bot as any).pathfinder.setMovements(defaultMove);
(bot as any).pathfinder.setGoal(goal);
setTimeout(() => {
sendMessageToChannel(`Joined ${hostname} with ${bot.username}\n\tCoords: ${bot.entity?.position}\n\tDim: ${bot.game.dimension}\n\tHP: ${bot.health}`)
}, 2000);
})
bot.on('goal_reached', async () => {
sendMessageToChannel(`Reached goal (${goal}) with ${bot.username}\n\tCoords: ${bot.entity?.position}\n\tDim: ${bot.game.dimension}\n\tHP: ${bot.health}`)
})
/*bot.on('path_reset', async (reason: string) => {
console.log(new Date() + " -- PATH RESET!: " + reason + " -- " + bot.entity.position)
})*/
bot.on('path_update', async (status: PartiallyComputedPath) => {
if (status.status === "timeout")//seems to work
console.log(new Date() + " -- PATH UPDATE!: " + status.status + " -- " + bot.entity.position)
})
bot.on('entityMoved', async (entity: any) => {
if (entity.player === null || entity.username === undefined) return
if (entity.username === bot.username) return
if (eval(process.env.MINECRAFT_ALTS as string).includes(entity.username)) return
//quit(`player (${entity.username}) moved nearby`)
})
bot.on('health', async () => {
//bot.chat(`health: ${bot.health}`)
if (bot.health < minHealth)
quit(`low hp: ${bot.health}`)
})
bot.on("physicsTick", async () => {
//(bot as any).autototem.equip()
//console.log(bot.targetDigBlock)
})
setInterval(async () => {
if (bot._client.state !== "play") return
sendMessageToChannel(`Currently on ${hostname} with ${bot.username}\n\tCoords: ${bot.entity?.position}\n\tDim: ${bot.game.dimension}\n\tHP: ${bot.health}`)
}, updateTimeMinutes * 60 * 1000);
setInterval(async () => {
if (bot._client.state !== "play") return
bot.swingArm(undefined)
//bot.chat("Saturation: " + bot.foodSaturation + " Food: " + bot.food)
//console.log(`health: ${bot.health}`)
}, swingArmTimeSeconds * 1000);
bot.on('death', () => {
setTimeout(() => {
//quit("died")
console.log("DIED @ " + bot.entity.position)
}, 3000);
})
bot.on('kicked', async (message: any) => {
sendMessageToChannel(`Got kicked (message: ${message}) from on ${hostname} with ${bot.username}\n\tCoords: ${bot.entity?.position}\n\tDim: ${bot.game.dimension}\n\tHP: ${bot.health}`)
})
bot.on('error', async (message: any) => {
sendMessageToChannel(`Got an error (error: ${message}) from on ${hostname} with ${bot.username}\n\tCoords: ${bot.entity?.position}\n\tDim: ${bot.game.dimension}\n\tHP: ${bot.health}`)
})
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