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author | Manuel Palenzuela <manuelpalenzuelamerino@gmail.com> | 2021-07-19 23:46:04 +0100 |
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committer | Manuel Palenzuela <manuelpalenzuelamerino@gmail.com> | 2021-07-19 23:46:04 +0100 |
commit | 29c076009058ebc2eb3a6ffe4aa11e91e1a8048f (patch) | |
tree | 7ead9077810bdfecb20d7df67162d3db3f9908ac /main.c | |
parent | Feature: Added draw instruction implementation (diff) | |
download | CHIP8-Emulator-29c076009058ebc2eb3a6ffe4aa11e91e1a8048f.tar.gz CHIP8-Emulator-29c076009058ebc2eb3a6ffe4aa11e91e1a8048f.tar.bz2 CHIP8-Emulator-29c076009058ebc2eb3a6ffe4aa11e91e1a8048f.zip |
Misc: Added screen size defines in the config
Diffstat (limited to 'main.c')
-rw-r--r-- | main.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/main.c b/main.c index 79ec96c..5269978 100644 --- a/main.c +++ b/main.c @@ -14,7 +14,7 @@ int main(int argc, char** argv) SDL_Init(SDL_INIT_VIDEO); - SDL_Window * window = SDL_CreateWindow("CHIP8 Emulator", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 64 * PIXEL_RATIO, 32 * PIXEL_RATIO, 0); + SDL_Window * window = SDL_CreateWindow("CHIP8 Emulator", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, 0); SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, 0); SDL_Texture * texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, 64, 32); |