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* README: Add controls information HEAD masterBaitinq2022-09-221-0/+11
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* Add .envrc for direnvBaitinq2022-09-161-0/+1
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* Update READMEBaitinq2022-09-141-0/+10
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* Add nix toolingBaitinq2022-09-143-0/+65
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* Added physics speedup optionBaitinq2022-02-131-24/+32
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* Fixed drag calculation and added orbit info spriteBaitinq2022-02-123-14/+45
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* Implemented proper 2d gravityBaitinq2022-02-122-22/+62
| | | | Now allows for orbits.
* Added first basic spritesBaitinq2022-02-115-78/+158
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* Implemented proper attitude calculation (instead of just y value)Baitinq2022-02-112-16/+20
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* Added specific x and y drag (x drag coefficient and cross sectional areaBaitinq2022-02-114-28/+41
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* Structured source files into src folderBaitinq2022-02-109-0/+0
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* Started preparation to implement proper altitude calculations and gravityBaitinq2022-02-103-7/+15
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* Fixed heading calculation by using atan2Baitinq2022-02-102-17/+16
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* Create initial READMEBaitinq2022-02-091-0/+2
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* Updated gitignoreBaitinq2022-02-092-4/+1
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* Add heading component to the x movementBaitinq2022-02-094-10/+22
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* Implemented basic version of x movementBaitinq2022-02-093-14/+21
| | | | Right now gimble = heading, which shouldnt be the case. TODO
* Implemented force calculation for x coordinateBaitinq2022-02-092-20/+33
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* Started preparation to implement x movementBaitinq2022-02-093-25/+58
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* Removed unnecessary plank constantBaitinq2022-02-092-5/+3
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* Add payload massBaitinq2022-02-092-3/+6
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* Fixed thrust calculation by taking g into accountBaitinq2022-02-095-15/+15
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* Add support for rocket stagesBaitinq2022-02-086-64/+155
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* Add game atmospheric backgroundBaitinq2022-02-072-14/+34
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* Add initial pygame guiBaitinq2022-02-073-22/+82
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* Initial CommitBaitinq2022-02-069-0/+257