diff options
Diffstat (limited to 'src/com/baitinq/primalmc/events/StaffEvents/Events.java')
-rw-r--r-- | src/com/baitinq/primalmc/events/StaffEvents/Events.java | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/src/com/baitinq/primalmc/events/StaffEvents/Events.java b/src/com/baitinq/primalmc/events/StaffEvents/Events.java new file mode 100644 index 0000000..a8a739a --- /dev/null +++ b/src/com/baitinq/primalmc/events/StaffEvents/Events.java @@ -0,0 +1,53 @@ +package com.baitinq.primalmc.events.StaffEvents; + +import com.baitinq.primalmc.Main; +import com.baitinq.primalmc.commands.StaffCommand; +import org.bukkit.entity.Entity; +import org.bukkit.entity.Player; +import org.bukkit.event.EventHandler; +import org.bukkit.event.Listener; +import org.bukkit.event.block.BlockBreakEvent; +import org.bukkit.event.block.BlockPlaceEvent; +import org.bukkit.event.player.PlayerInteractEntityEvent; +import org.bukkit.event.player.PlayerPickupItemEvent; + +public class Events implements Listener { + + private static Main plugin; + private static StaffCommand staffcmd; + + public Events(Main plugin){ + this.plugin = plugin; + } + + //@EventHandler + //public void PickupItem(PlayerPickupItemEvent event){ + // Player player = event.getPlayer(); + //if(plugin.staff.contains(player.getUniqueId())){ + //player.setCanPickupItems(false); + //} + // } + + public void PlayerInteractEntity(PlayerInteractEntityEvent event){ + Player player = event.getPlayer(); + //if(plugin.staff.contains(player.getUniqueId())){ + event.setCancelled(true); + player.sendMessage("You can not interact while vanished"); + + } + public void BlockPlace(BlockPlaceEvent event){ + Player player = event.getPlayer(); + //if(plugin.getStaff().contains(player.getUniqueId())) + event.setCancelled(true); + player.sendMessage("You can not build while vanished"); + + } + + public void BlockBreak(BlockBreakEvent event){ + Player player = event.getPlayer(); + //if(plugin.staff.contains(player.getUniqueId())){ + event.setCancelled(true); + player.sendMessage("You can not build when vanished"); + + } +} |