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-rw-r--r--build.zig133
1 files changed, 0 insertions, 133 deletions
diff --git a/build.zig b/build.zig
deleted file mode 100644
index 084e328..0000000
--- a/build.zig
+++ /dev/null
@@ -1,133 +0,0 @@
-const std = @import("std");
-
-// Although this function looks imperative, note that its job is to
-// declaratively construct a build graph that will be executed by an external
-// runner.
-pub fn build(b: *std.Build) !void {
-    // Standard target options allows the person running `zig build` to choose
-    // what target to build for. Here we do not override the defaults, which
-    // means any target is allowed, and the default is native. Other options
-    // for restricting supported target set are available.
-    const target = b.standardTargetOptions(.{});
-
-    // Standard optimization options allow the person running `zig build` to select
-    // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
-    // set a preferred release mode, allowing the user to decide how to optimize.
-    const optimize = b.standardOptimizeOption(.{});
-
-    // We will also create a module for our other entry point, 'main.zig'.
-    const exe_mod = b.createModule(.{
-        // `root_source_file` is the Zig "entry point" of the module. If a module
-        // only contains e.g. external object files, you can make this `null`.
-        // In this case the main source file is merely a path, however, in more
-        // complicated build scripts, this could be a generated file.
-        .root_source_file = b.path("src/main.zig"),
-        .target = target,
-        .optimize = optimize,
-    });
-
-    switch (target.result.os.tag) {
-        .macos => {
-            exe_mod.addLibraryPath(.{
-                .cwd_relative = "/opt/homebrew/opt/llvm/lib",
-            });
-            exe_mod.addIncludePath(.{ .cwd_relative = "/opt/homebrew/opt/llvm/include" });
-            exe_mod.linkSystemLibrary("LLVM", .{
-                .use_pkg_config = .no,
-            });
-        },
-        .windows => {
-            exe_mod.addLibraryPath(.{ .cwd_relative = "C:\\Program Files\\LLVM\\lib" });
-            exe_mod.addIncludePath(.{ .cwd_relative = "C:\\Program Files\\LLVM\\include" });
-            exe_mod.linkSystemLibrary("LLVM-C", .{
-                .use_pkg_config = .no,
-            });
-        },
-        else => exe_mod.linkSystemLibrary("LLVM", .{
-            .use_pkg_config = .no,
-        }),
-    }
-
-    exe_mod.link_libc = true;
-
-    // This creates another `std.Build.Step.Compile`, but this one builds an executable
-    // rather than a static library.
-    const exe = b.addExecutable(.{
-        .name = "pry-lang",
-        .root_module = exe_mod,
-    });
-
-    // This declares intent for the executable to be installed into the
-    // standard location when the user invokes the "install" step (the default
-    // step when running `zig build`).
-    b.installArtifact(exe);
-
-    // This is needed for better lsp errors
-    const exe_check = b.addExecutable(.{
-        .name = "pry-lang-lsp",
-        .root_source_file = b.path("src/main.zig"),
-        .root_module = exe_mod,
-        .optimize = optimize,
-    });
-
-    const check = b.step("check", "Check if foo compiles");
-    check.dependOn(&exe_check.step);
-
-    // This *creates* a Run step in the build graph, to be executed when another
-    // step is evaluated that depends on it. The next line below will establish
-    // such a dependency.
-    const run_cmd = b.addRunArtifact(exe);
-
-    // By making the run step depend on the install step, it will be run from the
-    // installation directory rather than directly from within the cache directory.
-    // This is not necessary, however, if the application depends on other installed
-    // files, this ensures they will be present and in the expected location.
-    run_cmd.step.dependOn(b.getInstallStep());
-
-    // This allows the user to pass arguments to the application in the build
-    // command itself, like this: `zig build run -- arg1 arg2 etc`
-    if (b.args) |args| {
-        run_cmd.addArgs(args);
-    }
-
-    // This creates a build step. It will be visible in the `zig build --help` menu,
-    // and can be selected like this: `zig build run`
-    // This will evaluate the `run` step rather than the default, which is "install".
-    const run_step = b.step("run", "Run the app");
-    run_step.dependOn(&run_cmd.step);
-
-    const exe_unit_tests = b.addTest(.{
-        .root_module = exe_mod,
-    });
-
-    const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);
-
-    // Similar to creating the run step earlier, this exposes a `test` step to
-    // the `zig build --help` menu, providing a way for the user to request
-    // running the unit tests.
-    const test_step = b.step("test", "Run unit tests");
-    test_step.dependOn(&run_exe_unit_tests.step);
-
-    // Example step - used for testing againt all the example programs
-    const examples_step = b.step("examples", "Run examples");
-    examples_step.dependOn(&exe.step);
-
-    const examples_dir = "examples";
-    var dir = std.fs.cwd().openDir(examples_dir, .{ .iterate = true }) catch |err| {
-        std.debug.print("Failed to open examples directory: {}\n", .{err});
-        return;
-    };
-    defer dir.close();
-
-    var iter = dir.iterate();
-    while (try iter.next()) |entry| {
-        if (entry.kind == .file) {
-            const example_path = b.fmt("{s}/{s}", .{ examples_dir, entry.name });
-            const run_example = b.addSystemCommand(&.{ "zig", "build", "run", "--", example_path });
-            run_example.setName(b.fmt("{s}", .{example_path}));
-            run_example.expectExitCode(0);
-            run_example.has_side_effects = true;
-            examples_step.dependOn(&run_example.step);
-        }
-    }
-}